Nerif the Oracle
Alliance: SentinelType: Intelligence
Total Starting Damage: 45-51
Total Starting Armor: 2
Range: 620
BAT: 1.4
Movespeed: 305
Agility: 15 + 1.7
Strength: 18 + 1.9
Intelligence: 23 + 2.9
Fortune's End:
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(Channeling, Enemy Target)
Channels Nerif's power into a bolt of scouring energy for up to 3 seconds. When released the bolt strikes the targeted enemy, dealing damage and purging in an AoE around them. The purge duration is equal to the time spent channeling.
Cast Range: 650
Damage: 75/150/225/300
AOE: 215
Purge duration: Up to 3 seconds
Cooldown: 12
Manacost: 130
Note: The purge happens before the damage and also removes Fate's Edict and Purifying Flames.
Fate's Edict:
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(Target Ally/Enemy)
Nerif enraptures the target, rendering them unable to attack, granting them 100% spell resistance, and increasing the damage they take from other damage types by 50%. Can be cast on both allies and enemies.
Duration: 3/4/5/6
Cast Range: 700
Cooldown: 14
Manacost: 50
Purifying Flames:
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(Target Ally/Enemy)
Burns away impurities from the target, dealing heavy damage and causing them to regenerate life each second for 9 seconds. Can be cast on both allies and enemies.
Damage: 90/180/270/360
Regeneration per second: 11/22/33/44
Duration: 9
Cooldown: 3
Manacost: 30/45/60/75
Cast Range: 750
Note: Damage is nonlethal on allies.
False Promise:
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(Target Ally)
Temporarily alters the target ally's destiny, delaying all damage, healing and regeneration effects on them until False Promise ends. Ally is granted invisibility while attacking and moving. Removes all negative status effects when applied.
The delayed healing is doubled when it is provided at the end of the duration.
Cast Range: 1500
Duration: 7/8/9
Manacost: 100
Cooldown: 20
Note: All damage and healing happen immediately once the buff ends. This damage is lethal and is credited to the original damage sources